s a Storyteller, you can’t do everything yourself. It’s not possible. No matter how good a Storyteller you are, you’re going to need the help of Narrators (unless, perhaps, you have only five or six players). If you try to run the whole story, you will quickly become overwhelmed. It’s best to delegate tasks and let your Narrators make judgment calls.Ideally, you, as Storyteller, should not have to deal with players very much (unless you establish yourself as a Narrator as well as Storyteller). You should wander around and observe to make sure the story is proceeding well. Players should learn to go to Narrators with their questions. A player should refer to you only if a Narrator has no idea how to handle a question.
To ensure that Narrators understand what’s going to happen in the story, you should meet with them early in the evening. If no one but you knows what’s going on, Narrators aren’t much use. You should assign tasks to Narrators at this time. For example, you can ask a Narrator to provide a clue to a character, but let the Narrator work out how and when it’s delivered.
Narrators need to keep you informed of their rulings and of story events. Avoid reversing a decision that a Narrator has made. Doing so makes Narrators seem indecisive and leads players to doubt them. If you want to run a large game, you are going to need assistants, and you have to learn to communicate with them effectively.